Online gaming has remained the most targeted industry since Q2 2014, consistently being targeted in about 35 percent of DDoS attacks.
China has remained the top source of non-spoofed attack traffic for the past two quarters, and has been among the top three source countries since the very first report was issued in Q3 2011.
At a glance
Compared to Q2 2014
• 132.43 percent increase in total DDoS attacks
• 122.22 percent increase in application layer (Layer 7) DDoS attacks
• 133.66 percent increase in infrastructure layer (Layer 3 & 4) attacks
• 18.99 percent increase in the average attack duration: 20.64 vs. 17.35 hours
• 11.47 percent decrease in average peak bandwidth
• 77.26 percent decrease in average peak volume
• 100 percent increase in attacks > 100 Gbps: 12 vs. 6
Compared to Q1 2015
• 7.13 percent increase in total DDoS attacks
• 17.65 percent increase in application layer (Layer 7) DDoS attacks
• 6.04 percent increase in Infrastructure layer (Layer 3 & 4) attacks
• 16.85 percent decrease in the average attack duration: 20.64 vs. 24.82 hours
• 15.46 increase in average peak bandwidth
• 23.98 percent increase in average peak volume
• 50 percent increase in attacks > 100 Gbps: 12 vs. 8
• As in Q1 2015, China is the quarter's top country producing DDoS attacks