Kinect - News, Features, and Slideshows

News about Kinect
  • Opinion: Microsoft should embrace hardware hackers

    Microsoft Kinect is one of the most exciting computer interface devices to come along in years. Originally known by the code name "Project Natal," Kinect uses a camera, a range sensor, and a microphone to allow the user to control computing devices using nothing more than spoken commands, motions, and gestures made in midair. Just don't expect to actually use it anytime soon – unless you have an Xbox 360 game console.
    There is no technical reason why Kinect should not be able to break out of its intended gaming niche; The Kinect controller uses a standard USB interface to communicate with its host console, which is supported by every major operating system.
    Sure enough, independent developers wasted no time writing drivers and other software to link Kinect to ordinary PCs. Earlier this month, hobbyist hardware vendor Adafruit offered a $1000 bounty for open source Kinect drivers, then increased the figure to $3000. It took less than a week for hardware hacker Hector Martin to meet that challenge. Since then, other enterprising developers have unveiled promising Kinect experiments based on Martin's drivers, and Google employee Mike Cutts announced two more bounties of $1000 each for novel Kinect applications.
    None of this activity has been lost on Microsoft, but the reaction from Redmond has been less than enthusiastic. When contacted by Cnet, Microsoft reps responded with an email saying, "Microsoft does not condone the modification of its products. With Kinect, Microsoft built in numerous hardware and software safeguards designed to reduce the chances of product tampering. Microsoft will continue to make advances in these types of safeguards and work closely with law enforcement and product safety groups to keep Kinect tamper-resistant."

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